Creative Commons and Digital Libraries
The creation of content through the use of preexisting published media by embellishment, appending and mashing other content developers working together has opened up new and challenging questions for copyright experts. As millions of people participate in remixing digital media and share these recreations world wide opens the door for discussions on who has the rights to mashup content.
Mashups and content remixing is expanding the digital capacity to create new works while at the same time raising the eyebrows of anxiousness in corporate copyright law firms. The ability to remix content is also raising new questions among educators and how they define infringement practices. How will the ability to remix content effect the development of educational content and its use in the educational setting?
Creative Commons is a nonprofit organization providing free legal mechanisms for learners inside and outside schools to share and remix content. A creative commons environment allows for an expanded range of creative work to be available for others to legally build upon and share. Once the Creative Commons domain has been developed it will enable content creators to grant some or all of their rights to the exclusive domain through open content licensing terms. The intention of the exclusive Creative Commons domain is to avoid the problems current copyright laws create for the sharing of information.External links with elements of digital content library can then be used as live events as they are tied to a presentation to bring depth and dimension to a lesson. With the combination of available digital tools to create digital content and through an interactive whiteboard medium along with the availability of on demand digital content like Teacher Tube, edublogs PBWiki, educators now have at their fingertips a plethora of digital resources.
These digitally designed resources through content development servers like MediaCAST can provide educators with a digital library for centralizing content that project organizers, educators, and students can create through a creative commons environment. This Creative Commons environment allows for an expanded range of creative work to be available for others to legally build upon and share. Once the Creative Commons domain has been developed it will enable content creators to grant some or all of their rights to the exclusive domain through open content licensing terms. (See MediaCAST Dashboard)
- MediaCAST Dashboard: gui020508.pdf
The intention of the exclusive Creative Commons domain is to avoid the problems current copyright laws create for the sharing of information. By external link development the elements of the digital content library can then be used as live events as they are tied to a presentation to bring depth and dimension to a lesson. Teachers and students who create, digital activities can then be engaged in an important role in demonstrating the practical and effective uses of interactive technology resources in both teaching and learning. For teachers, digital content libraries will offer access to a broad array of combining interdisciplinary content into a complete seamless learning experience. No longer will content be segmented and delivered in multiple strands, but can now be combined into presentations that will expand the learning opportunities for all students.












